Tuesday, October 5, 2010

FIFA Soccer Games For XBox And Playstation - The Developments And Amendments

Electronic Arts has always had an ace up its sleeve with their FIFA license. From 1993, they gained the FIFA license to published and develop FIFA-based games. Up until the present, they still maintain this license and have grown the franchise to be one of the biggest football games in existence. It has seen phenomenal improvements since its first iteration and the player base has grown substantially. While there are other competitors in the field, the FIFA license gives them a leg-up over them and provides their FIFA soccer games for XBox and Playstation a much higher success rate due to success and credibility.

 

2006 - FIFA 07

 

The first FIFA Xbox 360 game, it was an iteration of refinement. The team count was lowered in order to increase the focus on the remaining four leagues, as well as the additional national teams. The crowd also saw several improvements as it can now respond to the game's events, as well as it being local to the region. Also, there may be pockets of the crowd that are away support and will react accordingly. These crowd changes bring a lot more life into the games and have been met with a positive reaction by the players.

 

FIFA 08

 

Improvements from the previous game include 'Be a Pro Mode', which allows a player to play the match as a single player (bar goalkeeper), as opposed to the ability to swap between them. Thanks to the advancement of multiplayer in many games, online cooperative play is now included and the online portion of the game now includes interactive leagues. This allows to choose a league and team to play against a real opponent and has been improved since similar, previous features by including trick moves. Overall changes in the game mark a decrease in the speed of the game.

 

2008

 

As with all of the FIFA games, there are a number of improvements. Hundreds, according to the game's producer. Improved responsiveness is also a noted change, which allows for more control over the ball and a shoulder-to-shoulder system that takes into account the players' strength when they jostle. A further expansion of this system allows for a massive overhaul of the player-to-player collision system that takes into account each player's speed, weight and power. Additionally, the goalkeeper has been improved to have better reactions, faster recovery and better positioning.

 

The weather has also seen its own overhaul as it now allows snow and rain matches in Kick-Off mode. Furthermore, depending on the stadium, night, dusk and day matches can be played. Manager mode does not feature the weather changes.

 

2009

 

The latest game to be released, it has less improvements than the previous game, but perhaps more important for some. The Manager mode has been overhauled in many ways. It now shows news about other users' Manager Mode events and an Assistant Manager can be used to look after some of the game's other features, such as the team line up. The Auto-Resolve matches are now based on each team's strength, rather than random, as it was suggested in the past. The football players now improve based on ingame performance rather than the previous manual improvements.

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